WARFARE - DESERT WIND
Genre Real Time Strategy
Release Date 4Q 2005
Description
Iraq's conquered, oil fields are under control...
But is this the victory the Americans have been fighting for? Is there any stability in the region now?
Saudi Arabia is a powerful USA ally in the east. The knot of discontent at the cooperating Americans
and the Royal family grew big and tight. There were times when it was possible to buy loyalty for oil-dollars.
But this can't work long.
Different interests, intrigues and struggle for life, they all caused a new war. Comparing the war in
Iraq with the new one we see the former was like a quarrel in a sand-box.
Warfare is a real-time strategy with elements of global planning. The game is set on the territory of
Saudi Arabia. Here four enemy forces, the Saudi royal family, the USA army expeditionary corps, the
Taliban movement supporters and Arabian rebels fight for the right to rule the country. Two of them,
that is - the USA army expeditionary corps and the Arabian rebels army, are open to be chosen by the player.
There is a strategic map of Saudi Arabia in the game. So, with the help of the map the player may choose
the direction to make attacks, move garrisons of captured locations and exercise macroeconomic level management.
As soon as the two enemy forces meet on a location the tactical part of the game starts. Use the
squads formed on the world map to draw the enemy from the land, destroy it or force them to surrender.
Features
Modern graphics using capabilities of the latest video cards;
Two campaigns, consisting of a 30 non-linear missions;
Realistic light and spectacular effects;
Three-layered gameplay structure - tactics, economics, strategy;
Max. close to life physics and dynamics;
Squads moving from mission to mission, experience growth for squads;
More than 30 realistic vehicle types in each army;
A variety of tactical and strategic ways out;
A new economic system developed for each of the four fighting armies;
Possibility to build and develop military bases;
Realistic landscapes created in accordance with the images made from satellites;
Graphical engine with self-shading and post render effects.
Minimum System Requirements
Processor Pentium 4 or Athlon XP 2Ghz
Video Card supporting DirectX 9.0, 128Mb memory
RAM: 512Mb
Hard disc space: 1.2 Gb
8x CD-ROM
Sound Card
Keyboard, mouse